World of Warcraft

WoW: Nerfs for Dungeons and Sanctum on August 11th - German Patch Notes

Update from August 11:
Since Blizzard had already prepared the nerfs for the dungeons and the Sanctum of Domination, which go active today, August 11, yesterday, there's already the German patch notes of the adjustments. We have updated the message accordingly.

Original message from August 10:
The developers of Blizzard have announced numerous adjustments for the upcoming ID change on August 11, 2021 for the Shadowlands dungeons as well as the current raid instance Sanctum of Domination. Noticeably easier should be the fight against Suffering Blacksmith Raznal on Mythic difficulty starting Wednesday. There is now a gap in each spiked row from Phase 2, plus the boss, spiked balls as well as Shadow Steel Horrors have ten percent less health.

The various 5-player instances will also become more manageable. The slimeballs in Plaguefall also get a big health reduction, as does Surgeon Fleshmaw in Necrotic Lane. In addition, Shattering Dessia (Theater of Pain), Flattening Kryxis in Bloody Depths, and Stone Shattering Leap

from Echelon in Halls of Atonement will all cause noticeably less damage.

Below you can read the official English patch notes for August 11. As soon as Blizzard releases the German patch notes, we will update this post. Hotfixes are updates made server-side without the need to download new data. Some of the changes listed below will take effect as soon as Blizzard implements them, whereas others will only take effect after an announced realm restart. Please note that some issues cannot be fixed without a client-side patch.

WoW Hotfixes August 11, 2021 - Patch Notes

Dungeons and Raids

  • Sanctum of Domination
    • Suffering Forge Raznal
      • [After server restarts in each region] On Mythic difficulty, a gap will now appear in each spike row in Stage 2.
      • [After server restarts in each region] The health of Suffering Blacksmith Raznal, Spiky Balls, and Shadow Steel Horrors has been reduced by 10% on Mythic difficulty.
  • Mythic+
    • The Andre Page
      • [After server restarts in each region] The duration of Raging Spirits' Rage ability has been reduced to 5 sec (previously 6 sec).
    • The Halls of Atonement
      • [After server restarts in each region] The time limit to complete the dungeon has been increased to 32 mins (previously 31 mins).
      • Echelon
        • [After server restarts in each region] The damage of Stone Shattering Leap has been reduced by 15% on Mythic and Mythic+ difficulty.
    • The Mists of Tirna Scithe
      • Ingra Maloch
        • [After server restarts in each region] Increased the duration of Wrath of the Droman to 15 sec (previously 12 sec).
    • Plague Strike
      • [After server restarts in each region] The health of Slimebats summoned by Plague Spitter has been reduced by 50%.
      • Globgrog
        • [After server restarts in each region] The health of slimeballs has been reduced by 30%.
    • The Bloody Depths
      • [After server restarts in each region] Voracious Ticks will now lose all stacks of Full Eat when leaving combat.
      • Energy-filled quills will now no longer trigger affixes such as Inciting, Bloody, etc. that activate upon death.
      • Kryxis the Gluttonous
        • [After server restarts in each region] Damage from the ability "Roll Down" has been reduced by 20%.
    • The Necrotic Aisle
      • Surgeon Flesh Suture
        • [After server restarts in each region] Health has been reduced by 10%.
    • The Theater of Pain
      • An Affront of the Challengers
        • [After server restarts in each region] Sathel the Cursed's One with Death ability now absorbs damage equal to 20% of his maximum health (previously 30%).
        • [After server restarts in each region] The damage of Dessia the Decapitator's Shatter ability has been reduced by 40%.
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