6 games that depict the desolate wilderness of...
Brexit is coming (maybe?). Although we are just...
When the next WoW expansion Shadowlands is released and our heroes set foot in the new dungeons, raids and PvP for the first time, they will have to adjust to a small but subtle change.
Until now, players
to precisely time the use ofa
potion, because the
cooldown ofthe potions only
started after the end of a boss encounter. This is supposed to change with Shadowlands, the so-called pre-potting is no longer necessary. Blizzard has announced some adjustments to the battle potions in an official blue post (via Wowhead):
Blizzard's reasoning for this decision is to make the use of combat potions feel more effortless, less expensive, and more decision-oriented. While players will be able to use multiple potions in raids, in shorter dungeon boss fights they will have the option to time the best time to use the potion during a fight. PvP players should be able to better estimate the duration of potions on enemies.The
entire bluepost reads in detail:
"In this next build of the Shadowlands alpha, combat potions, such as primary stat potions and mana potions, now have a 5 minute cooldown. Additionally, they are no longer limited to one use per encounter. This is intended to make potion use less of a hassle, less expensive, and more decision-oriented in various situations throughout the game.
In raid encounters, players will still have the option of using a potion at the start of an encounter, but using a potion just prior to and as close to the pull as possible will no longer be required. Longer encounters will now offer up more than one moment to use a potion for maximum tactical advantage. Ending a raid boss encounter with a wipe or a win will reset the potion cooldown.
In dungeons, spacing out potion use will place more emphasis on deciding the most important times to use them.
In PvP situations where combat potions are allowed, such as War Mode, Battlegrounds, and Epic Battlegrounds, the rate at which you drop combat can vary greatly. This change will bring a consistent expected cooldown to combat potions when you see enemies consume them.
Please feel free to share your feedback on this change in this thread. Thank you. "
We want to know from you: What do you think about the changes? Write us your opinion in the comments!support buffed - it only takes a minute. Thank you!
We provide all our readers with free daily news, articles, guides, videos, and podcasts about World of Warcraft, Pokémon Go, and other favorite games. Up until now, we've funded this site through advertising and kept it as free of paid articles as possible, but since COVID-19, that's become increasingly difficult. Many companies are cutting or eliminating their advertising budgets for 2020. Budgets that we are unfortunately dependent on if we want to continue to offer buffed free of charge in the future in the usual form.
That's why we're turning to you now. You can support us as buffed supporters so that we can continue to offer our content free of charge in the usual form without introducing a paywall or publishing misleading news. Every contribution, big or small, is valuable. Support buffed - it only takes a minute.Support now
We thank you in advance. Advertisement: Order World of Warcraft now on AmazonRead also these interesting stories 0
Since the fifth content phase of WoW Classic started yesterday (or the day before, depending on the...Read more
Support buffed - it will only take a minute. Thank you! All readers get free daily news, articles...Read more
Shortly before the start of the mythical mode of Ny'alotha, Blizzard will have to take a closer...Read more